Mummelmann said: Chrizum said: Mummelmann said: Chrizum said: Mummelmann said: I don't see Oblivion type games on the Wii, sorry. The massive environments just wouldn't work on the Wii, that's one consequence out of many when you choose to disfavour power. But Resident Evil type games, or Silent Hill would be nice! And perhaps a more polished Red Steel clone.
Unfortunately, I think that 3rd parties won't make an effort with their titles, since it pretty much sells well just becasue it's on the Wii...  |
Wait, what? You mean Morrowind didn't happen on Xbox? Twilight Princess didn't have a huge overworld? Might and Magic IX and Gothic 2 weren't possible on inferior hardware? Needless to say, Oblivion type games were possible long before the Wii. |
Morrowind on X-Box is something entirely different than Oblivion on Wii. The Wii is a lot weaker hardware wise than the PS3 and the 360, and even those two consoles were hard pressed to make decent framerates and visuals. Last gen, all three machines were roughly equal, that is not the case this time around. Don't tell me that Oblivion would work on the Wii, that is just not the case. Needless to say, there were no games like Oblivion (with extreme system req's and a world that huge rendered in such splendor) before Oblivion... My old PC ran Oblivion horridly, despite being a 3 GHz Pentium 4, 1024 MB DDR RAM, and an X800 Pro on a raptor harddisk... |
You know as well as I do we were talking about Oblivion TYPE games, as in Massive Offline Role Playing Games. I never said Oblivion was possible on Wii. But Oblivion isn't that much different from Gothic 2 and Morrowind. Oblivion is in fact MUCH smaller than Morrowind, just prettier. |
You directly compared Morrowind (which had smaller system req's for it's time by far) on a previous gen console with Oblivion (or of the same size and intricacy) on a system that is perhaps 30-40 times less powerful than the others in this gen, which was silly. And btw; Gothic 2 had loading zones, over 50 of them as far as I recall, and Morrowind is infact MUCH smaller than Oblivion... Morrowind has 6 square miles, and Oblivion has 16 square miles of land. Oblivion also sports a whole slew of dynamic effects, from flora and fauna, to weather and time and topography. High dynamic range shadows and true HDR as well as up to 6X AA and trillinear filtering and vert. sync in full. |
You keep missing the point. Do you read my posts at all? I DO NOT SAY Oblivion will work on Wii. We were talking about Oblivion TYPE games. Oblivion wasn't the first game in its genre. You keep talking about technical nonsense, which hasn't a THING to do with what type of game it is.
I will say it one more time, so listen good: Oblivion TYPE games will work on Wii, just as they worked on Xbox, 2002 PCs, and other hardware that is inferior or on par with Wii.