RolStoppable said:
With Gran Turismo, a series that needed over a decade to incorporate a damage model, being always considered a simulation, it should be pretty obvious that the standards are considerably lower on consoles. This is the prime example to prove my point. |
GT is a racer simulator , it simulates racing not the damage, and before you say something about PC sims, PC car simulators also never had "damage" until recently with newer racers, please try again.
other car simulators (not racers) that are now on PC also don't have any damage what so ever.