By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Sales - Worldwide up - View Post

CGI-Quality said:
Michael-5 said:

In Americas, KZ3 boosted PS3 sales by 24% compared to the prior week (or 23k), while KZ2 boosted console sales by 21% compared to the prior week (or 15.7k). So your right.

I thought you were refering to worldwide console boost because KZ3 did not boost sales as much as KZ2 did worldwide.

In EMEAA KZ3 boosted PS3 sales by 16% (or 13.3k) and KZ2 boosted PS3 sales by 21% (or 11.5k). So it's close, but in terms of an actual boost in consoles (which is more accuratly represented by %, not raw units) EMEAA KZ2 had a stronger boost.

So chances are KZ3 will have similar legs to KZ2. Stronger Americas boost, slightly weaker EMEAA boost, and worldwide boost is weaker too, but the legs shouldn't be too different.

The difference in EMEAA sales of KZ2 & KZ3 is under 1k, hardly something to debate. With those sales flat between the two, the Americas makes up the difference. KZ3 sold more.

But the worldwide boost is in favor of KZ2. Did Japan really make that much of a difference? Also in Americas the difference in boost is only 3%, which is hardly a difference, EMEAA was a 5% boost in favor of KZ2.

Week of KZ2 PS3 sales boosted 32% (or 46.8k), and for KZ3 PS3 sales boosted 17% (or 34.5k). So worldwide KZ3 boosted PS3's less which was my initial point.

Still you never know, Halo Reach launched to a slightly bigger launch then Halo 3, but in the long run its sales will probably fall short of Halo 3. All we can say for KZ3 is that without bundling it will probably get 2-2.5 million lifetime. Maybe 3 million, but KZ2 is only at 2.6 million, so thats a bit of a stretch.

Shame, game deserves more cred, but then again Vanquish sold 600k combined on both HD platforms, and that game is just as good.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results