4k1x3r said:
It's such a pain to explain you things because you won't change your mind, GT5 is undertracked, and even if it's undertracked, just check this.
Even if it's undertracked, it still sells quite well, and not 90kvs50k. :) Shipped and sold in the long run are the same, dunno when you'll finally understand that. Also please, don't compare KA and GT5 anymore, it's kind of a disrespect and whatever you want. Without mentioning that you compare something bundled with a hardware to a mere game, where units sitting on shelves are on different levels. If they had to ship another 800k in a bit more than 5weeks it means a lot of things, but only for people who're open minded. But time will tell you that you should have closed your mouth about this game. And you know where you can put your educated guess based on math... because I didn't know that 49k was 55% of 68k... It's undertracked, quote me on that. But as I said, time will tell you how wrong you are. I'm stoping here. |
Week 12 GT4 sold 12,871 US, 57,129 EMEAA, and 7,351 Japan totaling 77,351k , Week 13 it sold 10,655 US, 51,421 EMEAA, 5,863 Japan totaling 67,939 units. So your numbers are correct. When I referenced 90k, I was looking at worldwide sales from the US release which isn't as accurate because the game released in EMEAA 2 weeks later. Still 80k vs. 45k last week (about the same as 90k vs. 50k), and 70k vs. 50k this week. GT4 is still outselling GT5 by 76.7% and 38.8%, or about 5%% better if you average, That means GT5 is selling a little under 2/3rds as well as GT5, and I bet you GT5 will drop faster then GT4. Remember the first 10 weeks, GT5 scaled above GT4? Now all of a sudden when the season is over it's dropping?
Remember those GT4 numbers are sales in March (Japan), April (US), and May (EMEAA). Thats a much slower times saleswise for games then January, and February which still see a post holiday boost. Do you not understand that during the holidays ALL games sell better then normal?
When will you not understand that GT5 is selling less then GT4, in a better sales period, and dropping faster? It won't have as stong legs. Maybe you should change your opinion because the facts support my claim.
The fact that despite having a holiday launch, GT5 sales only kept on par with GT4's sales. Now the game is selling 2/3rds as well on a weekly basis and judging from the sharp decline in sales just after the holidays it i unlikely that this differene will change in favor of GT5. So if GT5 holds say 66.6% of GT4's weekly sales (it's actually holding a lower percentage, but I'll be optimistic for you), GT5 will only sell, at the very most 3.8 million units. 3.8 5.6 = 9.4 million, which happens to be exactly my predicted value. It won't break 10 million, and if you would just look at the situation analytically instead of hypothetically, you would see that.
Still 9.4 million, NOT FAR from 10 million. Still damn good considering the difference in user base, and the fact that the next best selling exclusive is only at 5.1 million. Why your making a big deal out of this? I dunno! GT5 isn't going to sell as well as a lot of loyal fans want it too, but neither will Halo Reach. Why does it matter that GT5 won't sell as well as the more extreme fans want it to?
Do you have any evidence for GT5 being undertracked? You keep claiming this, but at least I can site VGC for my sales data. You keep telling me I don't understand GT5 being undertracked and you have to explain this concept to me, but thre is no evidence of GT5 specifically being undertracked.
Also what are you talking about comparing KA being "a kind of disrespect." It was a game/peripheral which I know how much it shipped, and how fast it took to meet shipments. Shipped units and sold units are not in the long term the same. 6.4 million units shipped in 4 months, means nothing. If the game isn't selling the next shipment may be small. Shipped units only give you a loose prediction on future sales, they are not as concrete as sold values
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