LordTheNightKnight said:
And shooters on the Wii HAVE made money more often then not. Activision has sold millions of shooter games on the Wii, mainly because it's the only developers actually releasing shooters on the Wii consistenly. That is a fact, so don't claim I'm pretending this could happen. We know it has. And it's not luck. It's low cost. You clearly haven't looked at how high HD game development has gotten, with how low Wii (and even PSP) development has stayed. And because the cost is low, the money they would lose in a flop wouldn't be as high as the HD systems. You claiming the risk is high, when the costs show otherwise, shows you really are making up stuff and claiming it as facts. |
Sure, The Conduit might have been profitable for the developer. How about the publisher who paid the developers?
The fact is that the same shooters which have sold millions on Wii have sold tens of millions on the competing consoles. The market is on the competition and multiplatform shooters sell only fractions on Wii.
Ok. I haven't looked at them. As we are talking about shooters, point me to the developing costs of the Black Ops HD-versions (combined as porting between hd-consoles is pretty easy?). Then point me to the developing costs of the Wii version.
Then tell me about ROI when HD-versions have sold like 20 million and Wii version has sold what, 500k?
Risk is always high developing a game, unless it is a proven IP. But the funny thing is that I did not claim that or neither am I making stuff up.
You are the one who is making stuff up (dev costs, success of the conduit for publisher and so on) and claiming them as facts.