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Didn't a really strict censorship in past Nintendo system also have effect on N64 ?

 

As for modern times it's quite simple:

Gamecube - both Xbox/PC porting and PS2 userbase were more atractive.

 

As for Wii - I don't know why people have problem understanding it but due to Wii technical obscurity and diffrent controls if you want to make good Wii game you have to wholy adjust it to the machine. So the potential return of investment needs to be higher than making X360/PS3/PC game.

Also the whole lower development cost isn't as big issue as people make it when marketing budgets can sometimes be bigger than actual development.



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