Declan said:
Not sure I agree with you there. When you say "taking the risk", do you mean pulling out all the stops to produce a costly AAA title? Because if so, I can only think of two third party examples on the Wii (Monster Hunter 3 and Epic Mickey), and they both sold very well. |
Call of Duty: Black Ops, Prince of Persia: The Forgotten Sands, Red Steel 2, de Blob, A boy and his blob, Madworld, Dawn of Discovery, Little King's Story, NBA Jam, Silent Hill: Shattered Memories and many more are just a few examples of Third Party effort on the Wii. They are all good games, none of them sold relatively well and judging from the sales of these games and the ones from a few recent JRPG's (The Last Story/Xenoblade), I can definently see how third parties got the impression that most third pary efforts don't sell on the Wii.
Epic Mickey takes the brand name of one of the most well known characters in the world and puts him into a game, while Monster Hunter is the third in a pretty popular franchise and they both did sell pretty well (as they should), but despite being serious efforts, neither of them set the charts on fire. Goldeneye is based on one of the greatest and most well known shooters in history and it only sold a million units, despite being given a significant amount of effort and advertising.
The Wii audience is still a mystery, while the HD audience isn't and that's why third parties are willing to go all out on three platforms (PC, 360 and PS3) and that's because they've already proven themselves when it comes to making sure that great games sell well.
Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.