By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Conegamer said:
homer said:
Conegamer said:
 FF13, which has now sold over 6 million WW, and it is rumoured to only have just started to turn a profit, due to extrememly high marketing and development costs...


Give me a link NOW, because this sounds like BS of the highest caliber. From now on, before you make controversial statements, at least have proof to back up your facts.

...OK, settle down. It's not controversial in the slighest.

I can't find the exact thread, but forums from most sites have it at around $80-100million. So assuming you add $15million for advertising, and tey make a return of $37 for each game (dunno, sounds about right) they would have broken even on...the 3,127,645th copy sold, assuming all copies were at full price, which I doubt. So 1million is far too low here...

(I do know that FF12 coust $74million, if you're wondering where these figures came from)

1. 5 Million copies were SHIPPED at launch (click for proof)...retailers have to take them at full price as they were all shipped at launch itself.

2. MGS4 needed 1 Million sold on Day 1 to make a profit (click for proof)...FFXIII definetely did not cost/market 5 times more than MGS4.

3. Even if it needed 5 Million to break even, it did that 11 months ago since it shipped 5 Million at launch, 5.5 Million thereafter and as of now 6.5 Million is likely shipped.

4. It is *highly* likely Microsoft took up the bulk of advertising costs in the West, basically all the UK/US ads that aired that showed it was only for 360. Microsoft funded those adverts so SE doesn't need to worry about those costs. SE probably just had to pay for the 1 US commercial that actually had the PS3 version shown too and Japanese marketing costs, the sum total wouldn't be much.

So no FF13 hasn't just started to turn a profit, it probably did so thanks to the Japanese launch itself. Worst case scenario it turned a profit 11 months ago, not just started to turn a profit now. I don't see the need to put a negative spin on things.

And FF12 cost $48 Million not $74 Million...FFXIII was ruomored to have a 50% higher budget giving us around $70 - $80 Million. (click for proof)

Edit:

And for arguments sake if 3.1 Million copies were needed to break even at full price...then I don't know why you'd say all the copies won't be sold at full price since worldwide week 1 sales of FF13 combined PS360 are 3.2 Million. But thats irrelevant as 5 Million were shipped to retailers in launch week. (1.8 to Japan...the remanining 3.2 between NA/EU).



All hail the KING, Andrespetmonkey