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Jumpin said:

Are you insane? Rare was in a whole other league compared to Retro. You're talking about some company that has a small handful of games, to a company which both pioneered and revolutionized the industry.

* Retro has produced only 4 games in 10 years. In that amount of time Rare produced 51 games; between 1991 and 2000.

* Retro's most acclaimed title is a console FPS; it didn't really bring anything to the genre; Rare created the Console FPS genre with Goldeneye 007, and also revolutionized the PC genre which borrowed many things from Goldeneye. Goldeye's sales also outdo Retro's three Metroid titles combined. Goldeneye was a overall a WAY bigger game than Metroid Prime.

 Comparing Retro to Rare is the same as comparing Fox Animation Studios to Disney when it comes to animated films.


I wouldn't be so harsh, but in essence this post sums it up.

I'm also surprised to see that people are praising DKCR over DKC1 and my favourite platformer of all time DKC2. 

I simply think the two companies are not comparable.  By 2002 or 2003 when rare's decline began, they were already a 20 year old company, having delivered smash hits on all nintendo consoles.  Retro still has another 8 years to go, so let's see where they stand when that period elapses. 

Apart from that, retro isn't working in a very competitive market.  People only bother to buy retro and nintendo games for the wii, whilst in the SNES era rare was running against capcom, konami and other big developers.  This probably forced rare into pushing the envelope technically and gamplaywise a bit more than retro.  Don't get me wrong, gamplay and innovation were fantastic in MP1, but I feel that the second and third were slighty stale in comparison.