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A203D said:
outlawauron said:
A203D said:
 

Its not an FPS, its not an RPG, its not even a game, its an interative movie, where you run in straight lines and fight the same enemy again and again, in the same scripted battles.

untill you come to the end of the straight line and watch a cutscene about hormonal teen melodrama, with a teenage girl who has the voice of a 45 year old women going through menopause. you then repeat this process for 60 hours.

lets just see how many people buy the sequel of the teenage girl going through menopause,

cos not as many people bought FF10-2 as they bought FF10, i willing to bet a lot of people do the same with FF13-2. only FF10 was actully popular in comparasion to FF13.

The Last Story proves FF should have never turned into this.

Surely, this can't be serious. Did you vote MGS4 as Best Picture 2008 as well?

Deadly serious. i have no interest in MGS4. no comment.

like i've said on other threads prior to this, the man in charge of Square's production team 1 is Kitase, hes came to the series with aspirations of becoming a film director from previously graduating in cinematography. because of his background FF13 is focused on telling the story purely through cinematic cutscenes. 6 hours to be precise.

FF13 spent so long in development because of the the Crystal Tools game engine, which is designed primarily for cutscenes and for seamless transitions into cutscenes. a problem which SE have remedied by scrapping Crystal Tools and creating Luminous to create games that focus on gameplay not cutscenes. Crystal Tools, i believe will be scrapped.

my problem is that in FF13, you watch a cutscene, you run foward into an enemy. you fight the enemy. you then run in a straight line to face that same enemy 9 or 10 times before you reach the end of the straight line and are "rewarded" with a cutscene. after you watch the cutscene, you repeat the whole thing for about 60 hours.

as an RPG its an abomination. and its a disgrace to the name on the cover. like i mentioned before. if Sakaguchi had not left Sqaure, i think we would have got something similar to The Last Story, where he shows he truly understands developing games.

PS. it dosent help that the characters (excluding Sahz) are each a hormonal mess, with very poor dialogue and equally poor script writing. making FF13 very unlikeable and unbelieveable compared to games like Dragon Quest 8 or FF12. this game was so bad i feel asleep during Lake Bresha. the sales of FF13-2 will show a lot of people how poor this is.

Well, I find it extremly hurmous that you (or anyone else for that matter) think this way, but to each his own. I essentially disagree with everything you've said.

I love Sakaguchi but the internet is starting to give me jaded feelings. Vastly overrated is coming to mind more than ever.



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