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Machina-AX said:

Is there no way they could ensure each demo was under 500MB? Even if you had to delete a demo get a new one that would be better than nothing :/

 

If this is true and the Smash Bro. demo is available to download how will they make that work? And why couldn't the principle be extended to other games?


 Even if they could make every demo 500MB or less, almost every Wii will have less than 500MB available due to VC games and various channels. I wouldn't want have to erase all that data just for a demo, and having to move it all over to an SD card would be tedious.

What Nintendo really needs to implement to make downloadable content more flexible is the capability to run software off either an SD card or a USB hard drive. I'm sure they have one or the other in the works, and many people are wondering what the holdup is.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
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