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--OkeyDokey-- said:
LordTheNightKnight said:
--OkeyDokey-- said:
LordTheNightKnight said:
Killiana1a said:

Kind of defeats the purpose of going from the DS to the 3DS.


Um, the increased processing power, analog stick, widescreen, and new games can still be enough, especially the latter.

Are you forgetting why the Wii are DS were so successful in the first place? It's because they offered NEW experiences. Nintendo wants to expand their audience further. A more poweful DS with a stick isn't going to do that.


The games were also part of that. And just because some 3DS games will require that does not mean they will be enhanced.

I wrote it's possible to add depth perception, but it's very unlikely, due to the fact that 3D does not work the way real life space through human vision works. It's instead a bunch of layers that even then don't always tell you the precise depth difference. Hence the games are not truly enhanced.

The games would be nothing without the gimmick. Mario Kart Wii without the Wii Wheel is just another Mario Kart game. The N64 and Gamecube each had one of those and look how they ended up.

Nintendogs on 3DS without 3D is just Nintendogs with better graphics. That won't attract people to the system.

But Nintendogs on 3DS with dogs jumping out of the screen to lick you? Hell, I'D buy that.

Don't understimate the power of the gimmick.


1. You think people only bought it because of the wheel? The DS version had as much as the GC and N64 versions, and still sold loads more. It might just be because there was something in those versions people wanted more. Also, what do you mean "how those ended up"? Do you mean the system sales? Those didn't happen because of Mario Kart. And if you mean the games, they still sold loads. The 64 game even started the trend of copying the series more often than Italian filmmakers ripped off Jaws.

2. They're including cats. Did you not know that? If that was the only thing, it doubtful they would have done this.

3. No, you stop overestimating it. Gimmicks just gets attention. Quality sustains attention. And you're still assuming the Wii and DS used gimmicks, not enhancers, as that is the context of what you are writing.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs