mrstickball said:
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Fair enough, I can respect and appreciate that for business reasons some methodology needs to remain undisclosed. But all the same, I hope you understand that's going to put your Sonic 4 figures into question in my mind, especially after the specious Case Zero reasoning. Nelson however didn't remove the October figures, he never posted them according to the comments in November's first week, due his schedule around Kinect launch. Sonic 4 leading it's debut week wouldn't surprise me at all though.
In regards to Braid, maybe I should take a step back and say I think the game has had exceptional sales, and I doubt it really could've done any better if released by any other means. I personally love it too. My only only issue is your claim that XBLA is some magic sales utopia, where games on average can expect sell 5% of first month sales monthly basically forever... the truth is obviously a lot more complex than that, which your butbutbutSteam/PSN backpeddaling here sort of belies (btw, NONE of the other 3 games I listed are XBLA only). Braid was just one title I picked since it was already in conversation, and makes a good comparison to Limbo due to genre and context, but it even barely made that cutoff (and might not even have really). I know you're going off the cuff and not looking at the specific figures, but when you're admittedly coming from a place of authority, I tend to expect a higher standard. The likelihood of Limbo selling 30k a month in two years is so remote going off the available data, I'd say it's a bit irresponsible on your part to even throw that out there. We all know it's not going to happen.
I know for a fact N Plus had at least one promotional discount in 2009 (to 400 points) because that's when I bought it. A cursory google search supports that and even leads me to another earlier sale for the game (560 points, deal of the week promotion). Likewise, a quick googling for Cloning Clyde leads toseveral sales (and even a price reduction, same week as Braid actually). Super Meat Boy is barely 3 months old and has already had two promotional sales. This information isn't hard to come by.
And Twsited Pixel most definitely had to make exclusivity concessions for their titles, hell Microsoft even published them. Now that their newest platformer (Comic Jumper) basically bombed though, I'm curious if they'll start looking at other avenues versus the increasingly crowded and competitive (and restrictive) Live Marketplace? I think Cloning Clyde and The Maw were both pretty average games, that really good a lot of goodwill sales for being among the first of their kind on the service. 'Splosion Man was legitimately pretty good though.
And you're wrong on dashboard coverage. It's not simply user driven, deals are most frequently worked out for dashboard visibility and promotion ahead of time, and ultimately Microsoft selects what goes up and where. The only "rise to the top" component of it is the "most popular" column, which tends to already reflect the most heavily promoted titles anyway. It's a pretty far cry from the App Store, visibility is really one of the major sticking points indie devs have with XBLA (and something all the console DD services need to seriously work on imo, though MS does better than Sony or Nintendo).







