Have you seen the Heavenly Sword gameplay, where she jumps back and forth on ropes, as the enemies cut them? Very impressive looking, but I don't know about the whole, press left, press circle, press square gameplay that's becoming so popular.
http://www.gametrailers.com/gamepage.php?id=1679God of War did it a ton, and it makes for some pretty fighting and some great looking cinematic sequences, but is it a step in the wrong direction? I think it kinda takes away from the challenge, and it kinda makes things too simple.
LEFT4DEAD411.COM
Bet with disolitude: Left4Dead will have a higher Metacritic rating than Project Origin, 3 months after the second game's release. (hasn't been 3 months but it looks like I won :-p )