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Scoobes said:
shio said:
Barozi said:

and how do PC game sales work ?

Far Cry has been at 2 million for ages. Same for Crysis. Those are just normal legs for million selling games. Nothing spectacular.

Far Cry just topped out at 2.5 million. It might still reach 3 million, but not more than that. Almost no one wants to buy it anymore, since it's only advantage (the graphics) is severely outdated.

Crysis on the other hand, is a much more recent and much better game. It still has a few years left of decent sales. I can see it reach 4 or 5 million. It will go through several Steam sales, and Crysis 2's release will help some, then bundles with Crysis Crysis 2, etc...

Most console games sell most of their sales in the first month, while PC games tend to keep selling for years and years, with many PC games selling less than 10% of it's lifetime sale in the first months.

Starcraft 1, for example, sold only 1.5 million in the first year, then sold an extra 11 millions the following years. Starcraft 1 probably sold less than 5% of it's lifetime sales in the first month.

This is very true when it comes to PC games. I remember an interview with one of the heads of Ensemble (about the time they announced the closure) said the original Age of Empires sold 500,000 in the first 6 months (just about enough to make profit). It's now one of the biggest RTS franchises in the world.

And on Far Cry, the scenery on the highest settings still holds its own against a huge number of games in the current generation.

 

BS my firend. Starcraft, warcraft RTS, Total War, Civ, Warhammer are all far bigger then AoE. Hell, I bet that there are at least a couple more strategy games out there that sell far more. And if you consider tower defense games strategy games to, then at least a dozen more.



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