ksv on 30 December 2010
There is no such thing as too sensitive. There should be 0 tearing in a triple-A game that took 5 years to develop and costs 60 dollars. There is just no excuse.
There is no such thing as too sensitive. There should be 0 tearing in a triple-A game that took 5 years to develop and costs 60 dollars. There is just no excuse.
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