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Doobie_wop said:
RolStoppable said:

Because EA missed the Wii and to convince investors that they made the right decision by doing that, they had to sabotage many of their Wii games to make them sell less than they could potentially have.

Dead Space Extraction is a prime example of this as before its release EA openly said that it was a test to see how such games sell on the Wii. While at first most suspected this was just said to trick Wii owners in buying the game in order to support mature hardcore games on the Wii, it's pretty clear by now that it actually was a message to investors to pay close attention to this game's sales. And just like that, DSE now serves as EA's ultimate excuse to not have to bother with serious Wii support anymore.

EA is about making money, I doubt they went out of their way to sabotage another path of revenue just to stick it to Nintendo and Nintendo fans. EA aren't the only company that have had trouble selling games on the Wii and like most other publishers, they've found that other audiences are more open to spend money on their products, so they shift resources around to provide for the people who are actually buying third party games.

No, no, its a conspiracy to spite Wii owners, we all know this.

Look at the attach rates for this generation's consoles (and recent surveys on weekly playtime)  and look at the relative size of the markets and installed base (Wii vs HD consoles) and this is a no brainer for a lot of publishers. Online gaming is also becoming a bigger and bigger factor, which will also detract from someone's wish to publish games on the Wii.

"3rd party games don't sell on the Wii" is a false statement but they do appear to sell considerably less than their HD counterparts (when such are present). See the sales of Black Ops for instance. I can certainly understand why a lot of developers and publishers remain skeptical.They have to choose between high development costs with a high potential profit or low development costs with a proven smaller chance of high profits (yes, a lot of developers make a profit on the Wii but if the break-even point is 250k and you sell 300k it doesn't make it more attractive than having a break-even point of 1 million and selling 1.5 million across two platforms, just as an example. Also notice, I said "high" profits and not simply profits).

What I don't understand is how some of our oldest members, intelligent and eloquent ones at that, can fail to see this? 3rd parties are not acting out of some childish spite and don't have a hidden agenda to sabotage a console. Nintendo have a strained relationship with 3rd parties ever since the mid 80's and that is a widely known fact. Making a console that makes cross platform development practically impossible without massive modifications didn't help much either.

PS: Yeah, I'll get tons of flack for this, so be it. All three consoles have had major issues this gen, 360 with hardware quality, PS3 with insane price and loss of exclusives and the Wii with 3rd party support. That's just the way it is.