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PullusPardus said:

@alfred

of course i know a company works in teams, its a company after all.

But not in the same way. For example when Square-Enix makes a Nomura game, it's a Nomura's project all the way and everybody can see it in the story, characters design, gameplay, etc. The duties in that project are spread but at te end the esence of the game creator is really strong no matter how many people worked on that project.

With Nintendo everybody put things on the table and a single game can have like 40 "fathers", for example the same guy that worked in Zelda worked in a game about exercise, this kind of collaborations can only be possible with this strategy, now sometimes this works really well (Wii Fit, Sports) other times things ended up being a disaster. (Wii Music, Doshin the Giant)