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Kasz216 said:
crissindahouse said:
Kasz216 said:
Squilliam said:

Well based on a rough calculation the attach rate for Kinect games is currently around 0.66 exclusive of Kinect adventures, 1.66 inclusive. That isn't too bad for a platform which is only about a month old on average.

That actually does sound bad.  Not for Kinect since it's more a peripherial then platform... but I thought the average amount of games bought per new system was usually 2.5.

Meaning you'd expect a 2.5 attach rate to start.

but at the same time the xbox gets normal games as well. if there will be a new xbox everyone who buys this will buy games just for it. but many people who bought lets say a kinect xbox bundle bought cod or whatever for it as second/third game. and people who already had an xbox will even more buy "normal" games to their kinect stuff...

kinect games will rise the 360 ratio but normal 360 games won't rise the kinect ratio ;)

That's why I said "That does sound bad.  Not for kinect".

I meant for a regular platform it would be bad, but as an add on it's fine.


ahh ok my english... ;)

 

btw: 

i know its a bad comparison but if you look at the american sales for normal 360 games at the time 360 reached  4m console sales in america you guys who criticise the kinect sales will see that there werent a lot of games having much better overal sales then the kinect games have now after kinect sold  4m units. just a few super hits had over 500k and those did cost a lot more to develop...

http://www.vgchartz.com/weekly.php?date=39047&reg=America&date=39054&console=X360&maker=

 

for example, sonic had  57k so why should the kinect sonic have 1m sales or whatever you expect? it had more competition, sure but kinect games compete with normal 360 games as well and i bet most kinect games will have better legs than those games in the list except maybe fighters uncaged and flops like this.