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Conegamer said:
HappySqurriel said:

I'm of the opinion that Nintendo's need to manage the risk associated with the Wii made it the system it was ...

With that said, neither the HD consoles nor the Wii really represent what I would call a typical console when it comes to processing power. The HD consoles are more powerful than most consoles have been (upon release) and this made them larger, more expensive, and much more energy hungry systems; and the Wii was a less powerful system because Nintendo wanted a smaller, less expensive and more energy efficient system than most consoles have been. Had Nintendo released a more powerful system (4 to 8 times the processing power of the Gamecube) and still focused on 480p I think they would have increased third party support while decreasing the number of potential consumers who complained about graphics.

I know there are those people who think that it not being HD is a major negative, but even 5 years into the generation lacking HD hasn't really hurt the Wii that much; and with that kind of processing power, the Wii could have delivered very nice graphics while maintaining 8x or 16x AA and 8x or 16x AF (which would limit most of the obvious graphical flaws associated with standard definition gaming).

This. However, I have to disagree with you when you say (or imply) that the Wii can't do good looking games. Look at the Galaxies, Epic Yarn, Brawl, Monster Hunter Tri, No More Heroes 2 and many others if you need inspiration!

Lacking HD has made the Wi cheap to develop for. This means a wider variety of games, which means a wider variety of people will play it. Heck, it's tracking nearly 2 years ahead of the PS2 at this point!



I agree with all those games looking good except Monster Hunter tri. That game was so ugly, at least what I saw from it.



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius