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Played_Out said:

You won't even see as big a leap between early wii games and late wii games as you did with the PS2. Like it's successor, the PS3, the PS2 embodied a "performance over programmability" ethos, and it therefore took many years for programmers to take advantage of its complex architecture. In hardware terms, the wii is very similar to the gamecube, so expect to see similar graphical advancements between games at the start and end of the generation as you did with the GC.
 

You also seem to forget that PS2 had a lot more developers behind it, the hardware inside of the PS2 was not as powerful as either Xbox or GameCube, yet still had compairable games due to the focus being done on it cause PS2 was their cash cow, on the other hand Xbox programming structure is close to that of a PC and therefore a lot of developers had a lot of experience at pushing those bounds, which 360 is programmed in the same way, but GameCube had its own programming, but due to it falling to 3rd place people didn't focus on getting good at devolping for it, but since Wii is now worldwide market leader you can be sure they're going to spend some time developing for it and getting good at doing it.

 



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