TRios_Zen said:
While I agree that data CAN sometimes be meaningless, I'm not sure I'm following your argument here. The data in this chart IS presented as "Revenue" data. Nothing disingenuous there. additionally the size of the "accessories" pie chart is clearly skewed given the cost of Kinect, and while that is not explicit here, a passing knowledge of sales and this market would tell you that. Finally while your cost/profit argument IS true, that would be relevant at a more macro level, or if you were trying to prove something about earnings here...however that is not what is being presented. From this data, you can see that revenues, in America were clearly skewed in favor of the 360, period. Anything else that is inferred from this would basically be user error, no? |
My argument wasn't about what's being discussed, but rather that the data is outright meaningless,and then presented examples of why it is useless. Essentially it's a waste of peoples time and the average poster takes more from it than what it is, more or less it's me informing people of what they're looking at before they go around yelling about the data from the highest mountain.
And yes anything more would be user error but with revenue, people tend to translate that to 'wow that company made a lot of money', people typically get it confused with profit, you probably know that as well as I do.
Me personally my objective is to see the game industry thrive so I'll always be focused on companies staying alive so I can keep on playing good games 
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revenue data is quite literally useless to anyone but the publisher/manufacturer and it's only for their titles/products. It's like this Wii sells 1m software units at 50 while 360 does 1m units at 60, revenue from the Wii title is 50m dollars, the 360 title brings in 60m dollars and therefore a higher % on a pie chart like that, the only problem? If a title like that cost something like 45 million on the 360 and 11.25 million on Wii, after console makers get their cut, you count expenses like production of discs and shipment, the 360 title breaks even, and the Wii game came out making a mint.