Soriku said:
Hero_time88 said:
Abyss faced Kingdom Hearts II and Graces F had MHP3 against it, not the smallest releases either, and I seriosly think it has more to do with the kind of audience that owns the Wii in Japan than anything else. Abyss was also full of bugs and technical problem, and it didn't seem like it did hurt it all, atleast not in Japan.
I don't know what the situation was of the GameCube during 2005/6 in the US, but here it started to die really fast after the release of RE4 and the end of that year it's situation was similar the current situation of the PSP here. Didn't the first Baten Kaitos sell decent in the US but the second one bombed? Well, I don't think that a late 2006 GC release, with FFXII against it and the new consoles coming would have done that well to begin with.
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I played Abyss for nearly 100 hours and I encountered 0 technical problems. I heard about those problems before I played the game and expected to see some things...but I didn't. I don't know where people started the whole technical problem thing for Abyss. It's got to be their PS2 or something, because the only negative things I can say about it technically are the jaggies and slightly longer load times in the world map after battle (the load time isn't very long anyway).
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I wouldn't be surprised if people considered the bad load times of Abyss to be a technical problem.