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I believe Midway have said that it is better to make it for the PS3 and then port it to 360, as that means they are released simultaneously. At the moment, multiplat games are based on the 360 because devs are more familiar, as they get more and more used to the PS3, they will be able to do more and more on it, thus reducing delays and increasing quality. Of course, quite a few games which were originally PS3 exclusives (AC, Mercs 2, Resi 5 (I think) and Star Ocean IV as well as many others probably) will have their engines made for the PS3 before they became multiplatform, making it easier for a good simultaneous release