goddog on 01 December 2010
zarx said:
another bug fix for survival multiplayer
Bug update #3.
The client version is now 1.2.4 The server version is now 0.2.6 (mandatory update, there’s been protocol changes)
Bug fix list:
* Swords and other weapons now deal damage properly * Added proper hurt animations and sounds to mobs and players * Fixed dead players logging in as invisible ghosts * Made arrows visible and deal damage * Hoes now produce proper seeds * Creepers make noises and animate before exploding * Explosions animate properly * No more infinite free arrows * Server logging now appends to server.log rather than overwriting it * Buttons and levers (and a few other blocks probably, it’s a general solution) animate properly * Fixed minecarts (and pigs!) moving twice as fast as they should when ridden. * The join server screen now remembers the last entered ip * Increased chunk saving frequency on the server * Leaving sneak mode no longer triggers a million sounds * You can now see sneaking players * Names of sneaking players aren’t visible through walls, and are visible a much shorter distance * Snowballs!!
I’ll monitor for bugs for a while, then head home!
[edit:]
Server 0.2.6_01 no longer gives everyone 64 snowballs on connecting
[edit:]
Server 0.2.6_02 and client 1.2.4_01 now spawn other monsters than ONLY CREEPERS EVERYWHERE
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ill get the VGC server updated in the morning
come play minecraft @ mcg.hansrotech.com
minecraft name: hansrotec
XBL name: Goddog