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Smidlee said:
Barozi said:
Netyaroze said:
 

 

 

The specs are one generation ahead, but the games aren't (technically).

Crysis aside there is not 1 truly outstanding looking PC game that can't be done in a similar way on consoles.

I own lots of games on PS3 and 360 and sometimes even the same ones on PC and the difference between multiplat titles is minimal. If you play your console games on a couch a few meters away from the TV I'd say there is no difference at all.

But it seems like PC games are only evolving when the next console generation starts.


That must have been a old PC. the closer you are to the monitor the more difference you can see between PC and console of the same game.  If GT5 was on PC for example we wouldn't have the jagged edge problem.

I have a fairly good PC that does everything on the highest settings. I'm even playing my PS3/360 games on the very same monitor (24") and even then it's hard to notice differences.

Then when I'm visiting my brother and play the same games on his 50" Full HDTV, the differences are getting even more neglectable.

Of course anti-aliasing is one of the few differences that is easy to spot, but usually even PS3/360 games have enough of it (4x is perfectly fine), especially while playing on a couch.