Barozi said:
http://uk.gamespy.com/articles/108/1082176p1.html I think you're a bit too high on HD games on a bit too low on Wii games. More like: 550k - 1.1m for HD games 225k - 350k for Wii games |
You can find the THQ bit in the IGN podcast, its from early/mid 2009, it was when De Blob hit 500k sales and THQ told them they were going to start looking into a sequel when Matt C stated how much like PS2 development you break even in that 200k range and then when you hit 500k you start discussing sequel/making a series out of it.
I really don't know about your EA statements, I mean they aren't really bad with money, they didn't reach biggest 3rd party publisher status last gen for nothing, just this gen if you look back most of their HD titles have failed to hit a million across both platforms, they gave the figure it takes 1.1m copies sold to break even on the "average" HD title.
So you know the 2D shumps like Raiden that come out on the 360 aren't going to need 1.1m copies of course, but personally when I think of average middle of the line projects I do think EA and if they're saying the average is 1.1m I'm gonna believe them, as for the other bit EA released a statement how Wii games took 1/4th that of HD consoles to break even (even then EA has failed to make many projects on the Wii turn a profit
)
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