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GodOfWar_3ever said:

I'm not encouraging "bad" play. .Isn't it the job of the town to figure out whos town and whos mafia ? I'm just adding a team of psychopaths into the equation...Jesters can't be too blatant about being who they are. But I think its an interesting dynamic that will make this game a little different from the rest.

Besides, there is a cop to find out whether the player they investigate is jester, mafia or town.

Why would players refuse to vote ? There are 2-3 unkillable Jesters. To help out non-jester players I will mention the number of Jesters remaining alive...it'll be in the day start flavour.

Roleclaiming isn't the problem. isn't that necessary ? :/ Name claiming is whats bad about themed games. and posting PMs are not allowed anyway...

Also I forgot to mention that the Jesters are not taken into the equation in the mafia 50% majority thing...that might cause a problem if they are...

Bold 1) People refuse to vote because they don't want to lynch town. In this scenario now they really wouldn't want to vote because they could lynch a jester.

Bold 2) I assumed that anyways as the game would be completely broken otherwise when you hit a stalemate of 2 scum and 2 jesters.

As for bad play. Having the town act like Jesters so they scum don't target them was one of the suggested "strategies". Along with the scum acting like Jesters so the town doesn't lynch them. This is essentially encouraging people to intentionally play "poorly" and create chaos. In otherwords you turn the whole game around. This is why people don't like jesters in the first place. While it might be fun and humorous, considering my observations in the past few signup threads people are not humored by the way people are playing now. To fix this problem it would be better to go back to a more basic game (townies/cop/doctor/few non crazy power roles, and a handful of scum).




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