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Jumpin said:

That's only 20% of the sales they need in 10 days out of 58 days (or the first 17% of the days of the period); so that means that Kinect sales will have to maintain almost the same launch week success that it had for the remainder of the year in order to get to 5 million. Considering the first few days are almost always the hottest, I think it will be 2.5-3 million.


Except that we're talking about hardware, not software. Games are front loaded, hardware always has a more sustained sell rate, especially heading into the holidays. Look at the 360s, it maintained a high sell rate for 3 months, despite being just a revision, not an entirely new way to game, like Kinect.