| thismeintiel said: While their are going to be developers that don't optimise for the PC, there are other's who will. The point is, in the end it's the developers choice on how they create their game and if they will or will not optimise their games for specific platforms. And Unlimited Detail is a new way of creating graphics for gaming. Basically, instead of using polygons covered in textures, it uses billions upon billions of floating dots to create objects/characters. This creates not only the shape of the object, but also covers the textures, as well. Here's a vid about it.
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This is rather cool. Not sure how well it'd work combined with other effects such as lighting and smoke etc. but I'm guessing it's still early days yet.
But he ran that in software?! WTF?!








