| jarrod said: If the game world was as open as the postgame, and the cutscenes were excised or significantly scaled back, I think the game would've done better though. It did do a lot to alienate the traditional Metroid base... when you do a major design shift, you should really try to adhere to the series fundamentals as much as possible. That's what Prime 1 did, and it was ore successful for it. |
It also had a hype train you wouldn't believe with some cool ads to back it up.
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