Antabus said:
1) So local multiplayer is the reason those titles sold? Like wii fit? Nintendogs? NSMB? Brain age? Mario kart ds? 2) Previously mentioned games and pokemon? 3) Do you really think that MW2 sold that much because of local multiplayer? Get real. |
No, it's a correlation. Local multiplayer is extremely common among the top selling games of all time, and of this generation. It's especially true of the Wii which is specifically intended to be a multiplayer console. 8/10 of the top ten games this generation have local multiplayer 3/10 had online. 7/10 of the top selling Wii games were local multiplayer games, the other three still have local multiplayer elements. 8/10 of the top selling 360 games and 4/10 on PS3.
Of the top console games of all time 17/30 have had local multiplayer. 4/30 had online multiplayer.
And I'm not sure if you intended it but yes, NSMB(on DS and Wii), Mario Kart DS and Pokémon are really big local multiplayer games.
I did not say that MW2 sold that much due to local multiplayer, however I am sure it is an element. Hardcore gamers underestimate the relevance of local multiplayer, every big selling console FPS has had it as a central feature since Goldeneye popularized console FPS'.
But this isn't even just a matter of not having local multiplayer, the HD versions also have local online. You know, the feature that's really popular on the 23 million selling Mario Kart Wii and the near 10 million selling SSBB.
In a straight up choice between Black Ops on the HD consoles or on Wii you've got the following factors:
HD: Local Multiplayer, Local Online Multiplayer, better graphics and chances are more of your friends will have this version (particularly the 360).
Wii: Pointer controls.
..yeah.
A game I'm developing with some friends:
www.xnagg.com/zombieasteroids/publish.htm
It is largely a technical exercise but feedback is appreciated.







