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WereKitten said:
nordlead said:

Interesting, so that points to a 50ms lag with the IR portion of the controller, but doesn't necissarily represent the entire controller. Due to my past work experience with accelerometers I would expect the actual button presses and accelerometer readings to come through at a much faster rate, but I may be wrong. If it wasn't for the fact that none of this really matters as I don't notice any lag on the Wii anyways I would set up a test on my PC to see if my suspicions are correct.

Just out of curiosity, how would you setup such a test? Do you have access to a very fast camera? Because even a 60FPS one will give you a 17ms granularity, and that's quite bad to measure 49ms or less...

I thought about that when I posted. I dont' know if I even have good enough equipment at home anyways. I think the easiest would be to have the PC control a motor that moves (simply spins would work) the Wii remote. Since it would be a closed loop system I would know exactly when I sent the signal to move the controller and when the controller first responded to being moved. But I don't know how reponsive said motor would be anyways and how much lag that would introduce.




If you drop a PS3 right on top of a Wii, it would definitely defeat it. Not so sure about the Xbox360. - mancandy
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