Oh, if we're talking original IPs, then for previous handheld launches...
Game Boy (1989)
- Alleyway (Nintendo / Intelligent Systems)
Game Gear (1990)
Neo*Geo Pocket (1998)
- Puzzle Tsunagete Pon (SNK / Yumekobo)
Wonderswan (1999)
- Gunpey (Bandai / Koto Labs)
- Kurukuru Kururin (Nintendo / 8ing)
- Napoleon (Nintendo / Genki)
- Monster Guardians (Konami / Mobile21)
- Pinobee: Wings of Adventure (Hudson / Artoon)
- Advance GT (MTO)
- E-Z Talk series (Keynet / NdCube)
Nintendo DS (2004)
- Jam with the Band (Nintendo)
- Polarium (Nintendo / Mitchell)
- Feel the Magic XY-XX (Sega / Sonic Team)
- LifeSigns: Surgical Unit (Spike)
PSP (2004)
- Lumines (Bandai / Q? Entertainment)
Nintendo 3DS (2011)
...consoles are pretty bad too honestly, worse in fact (except Wii, lol)....
Famicom (1983)
PC Engine (1987)
MegaDrive (1988)
Super Famicom (1990)
Neo*Geo (1991)
3DO (1994)
- The Life Stage: Virtual House (Panasonic / Microcabin)
- Fireball (Panasonic / Japan Data Works)
PC-FX (1994)
- Team Innocent: The Point of No Return (Hudson)
- Battle Heat! (Hudson)
Sega Saturn (1994)
- TAMA: Adventurous Ball in Joyous Labyrinth (Time Warner Interactive)
PlayStation (1994)
- Crime Crackers (SCEI / MediaVision)
Virtual Boy (1995)
- Teleroboxer (Nintendo)
- Galactic Pinball (Nintendo / Intelligent Systems)
Nintendo 64 (1996)
Dreamcast (1998)
- July (Sega /Fortyfive)
- Pen-Pen Triathlon (General Entertainment / Land Ho)
PlayStation 2 (2000)
- Kessen (Koei)
- Eternal Ring (From Software)
GameCube (2001)
Xbox (2002)
- Amped: Freestyle Snowboarding (MGS / Indiebuilt)
- Project Gotham Racing (MGS / Bizarre Creations)
- Sneakers (MGS / MediaVision)
- Wreckless: The Yakuza Missions (Bunkasha Games)
Xbox 360 (2005)
- Everyparty (MGS / Game Republic)
PlayStation 3 (2006)
- Resistance: Fall of Man (SCEI / Insomniac Games)
Wii (2006)
- Wii Sports (Nintendo)
- Wii Play (Nintendo)
- Wing Island (Hudson / CAProduction)
- Kororinpa: Marble Mania (Hudson)
- Elebits (Konami)
- Escape from Bug Island (Spike)
- Red Steel (Ubisoft / Ubisoft Paris)