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Bruno Muñoz said:

did they really expected it to sell 25k units? it would have been a terrible bomb, less than 100k units worldwide.


I don't know if that is true. The game was started and finished in under 10 months and was originally started by just one guy in his spare time.

I doubt it cost much at all to develop and made by a very small team.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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