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twesterm said:

Overeating a little much aren't you?  I wasn't eaxctly jumping down your throat there...

But I am curious, what did Nintendo do that you think was innovative?

They didn't create the minigame, the didn't create the minigame compilation, the Wii didn't invent the platformer, and it didn't invent shooters.  What it did do was give us an entirely new way to play games through the remote and accessories like the balance board.

It was that new way to play games and open gaming up to an entirely new audience is where they innovated.

Does the Kinect not do both of those things?

The way I see it, the Wii only really had two legs up on Kinect: the price and the Nintendo brand.  Lucky for Microsoft it has that $299 cost which is only $50 more and doesn't actually cross the $300 mark and they have near unlimited advertising funds.

lol... I'm the one overreacting? Okay. No. I'm not. Because people are trying to jump on a perfectly reasonable point. It's annoying.

No. Kinect doesn't do those things. The EyeToy was around last gen with controller free gaming and sold fairly well, the main problem was it didn't have good support. This isn't a huge innovation at all from what we've seen, it's more of an upgrade (a very big upgrade) on what we've already seen.

Last gen we didn't have a dedicated motion control system with innovative new software using it. This gen, we have the Wii.

What I said is true. You can't deny it. It will open up to huge numbers, but it needs continued support to drive it for a long time. This is common sense. We can see the exact same thing happening to the Wii right now. It's not had hardly any system sellers (or relevant sofware actually) for 9 Months and it's being outsold regularly by the competition.