KungKras said:
Crash bandicoot and spyro? Those were good platformers for the system, but they were never the face of Sony. How much hardware do Sony's first party games push? Have you seen how terrible Sony's first party lineups were during the PS1 and 2 era? And even though Sony's first party games are new IP's they are not original. GoW plays just like DMC, GT is a racer, Ratchet and Clank is your standard 3D platform game, same goes for spyro in his glory days, Killzone is a generic FPS and Infamous is a generic sanbox game. Nothing about hose games stand out. The only Sony first party games that stand out are LBP (Which is from Media Molecule who were bought by Sony this gen) and the games from Team ICO. Sony never relyed on first party until most recently, and they only try to do that becasue their 3rd party support decreased this gen. Hell, the game that sold the original Playstation was Final Fantasy VII wich is a 3rd party game. |
This is another original point I was trying to make.
Sony does rely on third party software, that is a proven fact, I can't imagine anyone arguing against that. They have made effort to change this fact this gen, but they are 3rd party driven, they may make som 'must have' games games if you own the system nowadays, but not many if any system sellers.
Sony's first party titles doesn't stand out. I still stand by that. If you didn't know that much about gaming, it would be impossible to go into a game store, and point at every Sony game, wheras it would be easy to say "that's a Nintendo game". I know this argument is a bit vague, but I will stand by this point to the death. Or until someone has a REALLY good argument against it. I know LBP and the ICO games are original. Still, I could never have guessed on my own that the ICO games are first party.
"Sony does not have a platformer that is the face of the company They have platformers, sure, but no mascots, and none of their characters is the face of the company the way Sonic or Mario is. They rely on undercutting hardware and paying third parties for exclusives in order to compete and drive install base."
Also, you may nitpick about details as much as you like, but this is true, I can't see anyone argue otherwise.
About the mascot part. If Sony really thought of Crash and Spyro as their mascots, they would have secured the IP. Instead they just let the franchises go to be destroyed. They don't view their games as giving the company an identity, they just see "many good games in many genres" and if what sells better changes, they would leave their IP to rot and never look back.
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