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Demotruk said:
Mr Khan said:
Thing is, Samus *is* deep. Shallow Samus would have destroyed the Baby Metroid on sight, and Samus' portrayal throughout Prime was a character who was very reflective.

Or at least that was my interpretation, which is (i suppose) why i found Other M far less objectionable than many, because i previously saw Samus as an introspective character who could appreciate the gravity of a situation, and had some sense of tragedy about her, while still being able to do the job and do it well.


Obviously this does not contradict what I said as it's up to the player how they view her. However I do not pretend not to have issues with elements of characterization in previous games (though there is none in 1 and 2 and really barely anything in Prime that isn't widely open to the player's interpretation) which led up to Other M.

I would say that the first two Metroid games have plenty of indirect characterization that can be used to infer some things about Samus's character.

The Galactic Federation picks Samus for both missions because she is considered the greatest bounty hunter in the galaxy.  She goes in alone and defeats the space pirates on Zebes after they had already turned back a frontal assault by the Federation.  Then she goes in alone to SR388 to destroy the metroids after a both a research vessel and an assault team were lost on the planet.  That alone speaks to her bravery, skill as a bounty hunter, and how the Federation view her.

Then of course there was the metroid she let live, defying her orders in the process.  Showing she is not one to just blindly follow orders.

These are not open ended games either.  When considering Samus, you have to consider everything the player had to do to finish the game.  Samus and the player navigated all those hostile environments.  Samus and the player beat all those dangerous bosses.  Samus is a skilled and experienced bounty hunter before the first game even starts.  Afterwards, she is even more so.



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