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Khuutra said:
Wagram said:
Khuutra said:

This is also verifiably false. Games were more expensive in terms of absolute dollar value - 40 bucks was considered heavily discounted - and in terms of inflation the cost is higher still. Super Nintendo games ha an MSRP of 70 dollars, which is higher still - over a hundred in today's US dollar.

You are wrong, objectively and certifiably. Move on.

You'll get over it. 70 dollars is over priced. Anyways i'll let you cry more about the issue. Back to KZ2.

70 dollars was the price the market supported; you're still wrong.

Have fun in Killzone.

It's not worth it. He has no idea of what he talking about. A $70 SNES game and $60 game from today are two seperate issues. He still hasn't grasped the concept that before the games moved to optical disks, that publishers were playing Nintendo and Sega half the games MSRP, in some cases more, in cartridge cost and licensing fees. The cost of a disc plus licensing fee in todays market would be less than 20% of the cost. Games were priced higher back then because they had to be. Cartridges were signifcantly more expensive and orders for the cartridges has to be places well in advance. If a developer undershot the demand it would be months before they could have cartridges available to ship more units.

Simply put a publisher makes more money per unit off of a $60 game today than the did off of a $70 game in SNES era. The budgets were far lower in SNES era so they didn't have to sell as many copies now, but over shooting your demand and being stuck with a few hundred thousand cartridges that you had already paid Nintendo or Sega $30 a pop for and cast sell to retailers because your game bombed would be costly to say the least.