Severance said:
@bolded , where does it say that? "HK: It will pretty much be the same. The thing is, now that we're working with this great film director Ryuhei Kitamura, he's worked from the storyboard of the polygon demos, and then he's directed all the polygon demos, the motion capturing, so you'll be seeing a lot of different scenes. " plus i know that Kojima is involved in Twin Snakes i was talking about MG on NES , read the posts above,and i also said that Twin Snakes was changed a lot and wasn't as memorable and wasn't really made by the same guys who made the originals , it was made very cliche. |
some articles have multiple pages, try going to the second one,and it had the many of the same people involved why is that so difficult for you to understand?
also the only reason it wasn't as memorable for you is nostalgia and Khuutra point about the director, the director is very competent and it isn't like Kojima Doesn't voluntarily use cliches the game is about a guy and his evil jealous twin brother, an old friend that is now an enemy another cliche, a boss that has a weakness because it should have a weakness, KOJIMA LOVES CLICHES
I HAVE A DOUBLE DRAGON CAB IN MY KITCHEN!!!!!!
NOW A PUNISHER CAB!!!!!!!!!!!!!







