Okay im a sophmore in college ( at devry sigh) and when your a senior you have to make a full game and present it to some professors and game devlopers and based on the scores you get youll pass your senior class or not (the senior class is about nothing but the project). Most people start their senior game when their sophmores or juniors so they can polish it as much as possible so im gonna do it with with my friend.
where gonna use unity 3d engine to make it and i want to hear your thoughts on my concept for the game lol
OKay i thought i would use Akamatsu Masanori who was a samurai general in the 1500s. So basically he and his army died when an invading army attacked (http://wiki.samurai-archives.com/index.php?title=Akamatsu_Masanori) though he did beat the first set of enemies he and his army were i suppose overwhelmed by an all out assouault and they died he and his 1,100 men. But before he died he killed his family so that the invading army would not kill them (hmm). so i thought i would set the game two weeks before the events of the attack and depending on what the character did up to those two weeks it would determine wheather or not the army would win and and if he would have to kill his family. Does it sound alright?
Oh and itll probably be 2d or 2.5 with 3d character models i suppose.








