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rf40928 said:

Triangles are not everything ?  Evidentally you must be a Sony PR guy, because anyone making games will tell you when you comes to 'Graphics' and 'Picture quality' .. how many triangles can be pushed are darn near EVERYTHING !  Triangles are one reason why the Wii's graphics are far inferior to either console of this Generation...When you buy a graphics card today for your pc you're looking for one with the highest triangle pushing ability. End of story..

In all honestly the Sony Cell processor is better for things not suited to gaming.. Why the japanese chose it s more pure arrogance that everyone would use their optimizations and of course want to take alot more time making a game for them when the same thing could be done on the 360 is much less time.. Beleive it or not, its the truth.. PS2 was a good product and we probably remember it better because at the time it came along in the perfect storm.. It had a 1.5 year headstart on its only competition ( the under powered game cube ) and MS didnt decide to launch their 1st console till nearly two years after the PS2 launched..

Ever heard the term bottleneck?  If so, re-evaluate the way you read both of the systems' specs and come back once you understand them.