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jarrod said:
trestres said:

I totally agree with this. Nintendo is the one that has to make a move now to prevent losing the top position. MS and Sony are getting most of the support and that's why their machines will remain relevant for a long time, as their userbase tends to buy many more games because it's more active.

But Nintendo will have to differentiate a lot from the PS3, 360 and even Wii with Wii 2 to make an impact. I don't know what they are going to do, but the specs will need to be higher than those of the PS3 and 360, while at the same time have something other than motion controls (which 360 and PS3 already have) to attract new buyers. They are in a very tough position, because most of the times, something very innovative means risk. Risk in the sense that VB was innovative, but was a complete failure. Risk that you pour so much money in and you may not get it back. And at the same time, Nintendo needs to have something completely ground breaking in the next 1 and a half years, and that's no easy task for anyone.

Plus their new machine will be somewhat expensive if it up specs the 360 and PS3 while maintaining the same core functions like BD drive, wifi, Harddrive, HDMI ports, backwards compatibility, etc. Being expensive will violate Nintendo's strategy of releasing a console accessible to the majority and they will be in risk tht 3rd parties will ignore it to keep supporting both PS3 and 360 if the specs are close between the systems.

Very tough position for Nintendo this gen. If they don't plan things well, they could have another 3rd party disaster in their hands and fall dramatically in HW sales next gen considering that MS and Sony will be in very healthy conditions.

It really is Nintendo's game to lose (so to speak), and drawing things out definitely hurts their chances.  A 2012 (or later) Wii 2 launch just seems so much more risky than a 2011 Wii 2, I'm surprised people are really pushing that line?

For the Wii 2 "hook", I expect the control interface to remain largely similar (like DS to 3DS), but more and more I'm really think the biofeedback aspect of the Vitality Sensor will be integrated directly (and VS for Wii scrapped), and pushed hard as a new differentiator.  I'd also expect HD/3D support, Blu-ray based media, improved online infrastructure (maybe with some novel aspects like 3DS is supposedly getting), Wii backwards compatibility (but not GC, no controller/memory card ports for it) and probably a 4GB flash drive (yes, no HDD and only 4GB, this is Nintendo after all).   And Virtual Console will probably get a bit of an upgrade with more advanced systems added (GC, DC, Saturn, 3DO, etc) and likely an upgrade path to transfer Wii 1 purchases over.

The spec jump will probably be comparable with going from DS/PSP/3DS to Wii/PS3/Wii2... it'll encourage Wii2 get included in the multiplatform 3rd party mindset from day one, and also likely help discourage MS/Sony from necessarily rushing their next systems into the cycle (why bother if you're still getting all the games and finally making money?).  With this scenario, PS4/XB3 could be held back to 2014 or later even, giving Sony and MS time actually try and recoup on their massive losses this gen... the only real incentive for one or the other jumping in sooner would be if Wii2 starts squeezing one or the other out in terms of multiplatform publisher support (possibly 360 due to interface, or PS3 due to market position).  And honestly, putting together a PS3-plus spec system a year from now for $250 isn't really that tough a proposition, and it'll likely be going up against a $199 PS3 and $149 360 anyway.


This. Would be my dream console.

You forgot one thing though- good 3rd party support (akin to the 3DS). Then it'll be serious time.



 

Here lies the dearly departed Nintendomination Thread.