A very rewarding read, I must say.
As a designer, I am thankful for the insight into these great men's minds. I expected an in depth discussion of the thought that goes into Miyamoto's rather idiosyncratic design practices - 'upending the tea table', or negative design, as it were - but their deliberations on life in general was a welcome addition.
I am a little disappointed that the meta-elements that pervade Miyamoto's games were not brought up. I get the impression that he takes a very distant, analytic, almost self-deprecating(ly) postmodern view of games in general. The inherent artifice of the medium has been a recurring motif in the Mario games, for example, and I would like to see that brought to light.
Still, I feel I learned a lot today.
I still need to play Mother... :(







