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Sony - Working on a game - View Post

Think firts what would be interesting for the player. Think crazy, do things that impress the player (not in a retarded or frustrating way). Don't try to play Game God, doing shit that only you seem to care about, think first: "would this be fun? Or would this make the player frustrated or bored?". Break the natural rules, or what seems to be common sense: think of Ikaruga for instance; common sense tells you that you should always try to dodge enemy lasers and attacks. The game inverted and surprised that by making being hit and obligatory thing for survival. That's all the wisdom I can share.



Above: still the best game of the year.