darthdevidem01 said:
Yes the battle system is boring. Target selection is infuriatingly vague and a lot of it is according to where your character is facing. Using the reticule in the radial menu only marginally helps. Trying to select foe's accross battlefields is a mess, it should be intuitive, but its not. The battle system doesn't really introduce anything really new, nothing felt fresh, the AI thingy was like gambits {shudders} and its not like the graphics were amazing to make battles a spectacle on scene. You see there is a reason Bioware is doing massive changes to it in Dragon Age 2..... Now Mass Effect on the other hand, the 1st one's battle system did have its problems, but the 2nd one's battle system played as an amazing third person shooter which is infinetly more fun that the Dragon Age System. Oblivion.....the gameplay was pretty simple, casting spells was fun. Again simple but fun, Dragon Age wasn't fun, depth doesn't always translate to fun. ________ Next characters. Don't compare Mordin Solus to the banter that goes on in the team because you clearly didn't understand why I liked Mordin then......Mordin Solus is awesome because of the way he speaks and the cool information he give you about his species and what he is researching. The world of Mass Effect which you call boring was actually spectacularly done and it has interesting characters, ones I want to find out about. Dragon Age had none of that. "Banter" in the team was amusing, but it got boring, quick. I got attached to each and every person in my crew in Mass Effect, I felt bad when some of them died on the suicide mission, I remembered awesome times I had with the people that died. In Dragon Age I didn't care what happened to anyone except again, Morrigan. In Oblivion the cast didn't matter because you didn't even have one, so how can I say thats a bad thing about Oblivion when the game wasn't meant to be played like that? __________ Next world. No you cannot explore the worlds in ME1/2 that much but you can't in Dragon Age either. I have read the datalog of both Mass Effect 1/2 and Dragon Age......the world of Mass effect is done so much better. Its full of interesting locales, there's even a planet with a bullet hole through it in that galaxy, it just goes to show how deep the games lore is, I WANT to find out about all those thing in Mass Effect. With dragon age the world just wasn't interesting, most of it felt like it had been done before, there was no interest, the lore of the game was pretty dull compared to ME1/2. Oblivion next.....the world here was done excellently, you feel like you are there and if you join all the guilds you find out interesting things about the world. The Dark Brotherhood story arc alone was more interesting that Dragon Age itself. Almost everything in Oblivion except the main story was well done, but we can excuse it for that because the other parts of the game are unmatched. __________
Oblivion has an good battle system,decent characters (though that was not its focus), a decent main storyline, FANTASTIC Dark Brotherhood and side mission storylines and an excellent world. Mass Effect has an average battle system, amazing characters, a great storyline and a very well done world full of interesting planets and people. Mass Effect 2 has an amazing battle system, awesome characters, good storyline and a Mindblowing world full of so many interesting events that I want to know more about. Dragon Age has an boring battle system, bad characters (except morrigan), average storyline and a average world. So no Dragon Age is worse than Oblivion, ME1/2 still and Bioware's worst. And why do you refuse to comment on KOTOR? |
You need to play it on PC. It's far superior to the console version simply because of the top-down view. That's all I'm going to say about your complaints there. They are changing the battle system because of the console crowd, and the fact that the console versions have outsold the PC version. On the PC, the battle system has pretty much no flaws, although I can see why you dislike it if you've only played it on consoles. But if you think having to work out some complex strategies is boring in battle then, well... I don't know what to say. You just adopt a Vanguard strategy and run in with a shotgun...
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Sten could be matched up pretty well to Mordin then come to think about it. He's reluctant to talk to you about his people at first but then when he starts to trust you, he opens up more. He tells you about his people and the ways they have. Maybe not as complex as Mordin, but you still have that history. Same goes for Leilana. She tells you about her past and how life was in Orlais . Infact, you learn a whole bunch of stuff from each and every character. I'm also going to say that characters have a different opinion on you depending on your race/class. Something Mass Effect doesn't really have, while Oblivion does.
And you have a cast in Oblivion. You don't have a group travelling with you... But you DO have a cast. And pretty much every character you meet is emotionless. Literally hundreds of characters who are all stone faced and lack any sort of depth in story or voice. The fact that you say it doesn't have a cast of characters says all that's needed to be said.
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Mass Effect's world has been created over the span of 3 Games, 3 Novels and 3 Comics. Dragon Age has so far had 1 single game, 2 Novels and 1 comic. Of course the world isn't going to be as complex to look at or read about. But when you're actually playing... You can go to many more places. Not just "scan" for minerals like in the case of Mass Effect 2. You can enter random homes, do numerous sidequests, pickpocket an entire marketplace... Etc. There's plenty of things to do, and plenty of choices that affect the game, the final battle and how people interact with you throughout the game.
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Your round-up.
I simply think your opinion on WRPG's sucks.
And KotoR is pointless in this topic as it's probably only second to Baldur's Gate... And was a last gen game.
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