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New Attacks

Name Type Cat. PP Att. Acc. Effect
Claw Sharpen 15 -- -- It sharpens its claws. Increases your Accuracy and Attack.
Wide Guard 10 -- -- It protects all its teammates from attacks for one turn. May fail if used in succession.
Guard Share 10 -- -- With psychic abilities it adds together the Defence and Special Defence of it and the opponent and then divides them in half.
Power Share 10 -- -- With psychic abilities it adds together the Attack and Special Attack of it and the opponent and then divides them in half.
Wonder Room 10 -- -- It creates a mysterious atmosphere. All Pokémon have their defence and special attack switched for 5 Turns.
Psycho Shock 10 80 100 It makes its mysterious brain waves real and attacks the opponents. It deals Physical damage.
Venom Shock 10 65 100 It hurls a special poison. Its power doubles if it hits an opponent with Poison status.
Body Purge 15 -- -- It cuts off useless parts of its body. It sharply raises its speed and makes its weight lighter.
Power Rage 20 -- -- It sprinkles itself with a powder that causes frustration to call attention to itself. All the opponent’s attacks aim towards it.
Telekinesis 15 -- -- It raises the opponent in the air with its psychic abilities. Attacks hit the opponent more easily for 3 turns.
Magic Room 10 -- -- It creates a strange atmosphere. No Pokémon’s items have an effect for 5 turns.
Knock Down 15 50 100 It attacks by throwing rocks or bullets at a flying opponent. The opponent is knocked down and falls to the ground.
Mountain Storm 10 40 100 It strikes the opponent with one mighty blow. This attack allows results in a critical hit.
Bursting Flame 15 70 100 If it hits it attacks the opponent with a bursting flame. The burst flame will fall onto those nearby the hit Pokémon.
Sludge Wave 10 95 100 It attacks those near it with a wave of sludge. It will sometimes cause poisoning.
Butterfly Dance 20 -- -- It lightly dances a mysterious dance. It raises its own Special Attack, Special Defence, and Speed.
Heavy Bomber 10 -- 100 It attacks by striking the opponent with its heavy body. The heavier it is than its opponent, the greater the power.
Synchronise 15 70 100 With a strange electric wave it damages itself and other Pokémon who have the same type.
Electra Ball 10 -- 100 It slams an electric cluster into the opponent. The faster it is than its opponent, the greater the power.
Submersion 20 -- 100 It bathes the opponent in lots of water and makes their type Water.
Nitro Charge 20 50 100 It puts on flame and attacks the opponent. It stores strength and its speed rises.
Coil 20 -- -- It coils up and concentrates. It raises its Attack, Defence and Accuracy.
Ankle Sweep 20 60 100 With speedy movements it aims at the opponents’ feet
Acid Bomb 20 40 100 It spits out a liquid to melt the opponent. It sharply lowers the opponents Special Defence.
Trickery 15 95 100 It uses the opponent’s strength. The higher the fighting opponent’s attack is, the greater the damage.
Simple Beam 15 -- 100 It sends a puzzling idea to the opponent. The ability of opponents who receive this attack becomes Simple.
Make Friends 15 -- 100 It dances with a mysterious rhythm. It makes the opponent copy and both of their abilities become the same.
You First 15 -- -- It supports the opponent’s actions by making sure it attacks last.
Sing A Round 15 60 100 It attacks the opponent with song. If everyone sings together you can use the move in successive turns and have its power increase.
Echo Voice 15 40 100 It attacks the opponent with an echoed voice. If it or one of its team mates uses it each turn, the power increases.
Little By Little 20 70 100 It looks for a gap and attacks soundly. It deals damage without regard to the opponent’s stat changes.
Clear Smog 15 50 -- It attacks by throwing a clump of special mud at the opponent. It returns stat changes to their original level.
Assist Power 10 20 100 It attacks the opponent with accumulated power. The higher your stats are raised, the more powerful this attack.
Fast Guard 15 -- -- It protects itself and its team mates from the opponent’s priority moves. May fail if used in succession.
Side Change 15 -- -- With a strange power it teleports and switches places with one of its teammates.
Boiling Water 15 80 100 It attacks by shooting boiling hot water at the opponent. It will sometimes cause a burn.
Shell Break 15 -- -- It breaks its own shell and lowers its Defence and Special Defence, but its Attack, Defence and Speed sharply rise.
Healing Beam 10 -- -- It lets fly a Healing Beam that will restore half of its opponent’s maximum HP.
Evil Eye 10 50 100 An attack like being showered with questions. An opponent afflicted with a status condition with receive much damage.
Free Fall 10 60 100 It attacks by raising the opponent skyward on the first turn, then dropping them on the second. The opponent that has been raised cannot move.
Gear Change 10 -- -- It spins the gears and not only raises its attack, but also sharply raises its speed.
Overhead Throw 10 60 90 It throws the opponent in the air and drags out the next Pokémon. In case of a wild battle, the battle ends.
Incinerate 15 30 100 It attacks the opponent with fire. It burns any berry the opponent is holding, rendering it unusable.
Postpone 15 -- 100 It holds the opponent down and makes it attack last.
Acrobat 15 55 100 It lightly attacks the opponent. The damage is larger when it is not holding any item.
Mirror Type 15 -- -- It reflects the opponent’s type and becomes the same type.
Vengeance 5 70 100 It takes revenge for a fainted teammate. If a teammate is fainted that turn the attacks power increases.
Life Gamble 5 -- 100 It risks its life to attack the opponent. It verges on fainting afterwards, but damages a chunk of the opponents HP.
Gift Pass 15 -- -- When the opponent is not holding an item, you give them your item.
Purgatory 5 100 50 It surrounds the opponent with a violent flame and burns the opponent.
Water Oath 10 50 100 It attacks with a pillar of water. If you combine it with fire, its power increases and a rainbow appears in the sky.
Fire Oath 10 50 100 It attacks with a pillar of fire. If you combine it with grass its power increases and the surrounds become a sea of flames.
Grass Oath 10 50 100 It attacks with a pillar of grass. If you combine it with water its power increases and the surrounds becomes a moor.
Volt Change 20 70 100 After it has attacked the opponent, it returns and switches places with a waiting Pokémon.
Bug Opposition 20 30 100 It opposes the opponent by attacking. It lowers the opponents Special Attack.
Level Ground 20 60 100 It stamps the ground and attacks anything nearby. It lowers the opponent’s speed.
Ice Breath 10 40 90 It attacks by blowing a cool breath on the opponent. It will always result in a critical hit.
Dragon Tail 10 60 90 It sends the opponent flying and causes the opponent to switch out. In a wild battle, the battle ends.
Cheer Up 30 -- -- It musters its courage and raises its Attack and Special Attack.
Electra Net 15 55 95 It attacks by catching the opponent in an electric net. It lowers the opponents speed.
Wild Bolt 15 90 100 It covers itself in electricity and crashes into the opponent. It also takes a little damage.
Drill Liner 10 80 95 It strikes the opponents body while rotating its own like a drill. It will often result in a critical hit.
Double Chop 15 40 90 It strikes the opponent with a hard part of its body. It gives damage by striking twice in succession.
Heart Stamp 25 60 100 It tricks the opponent with its cute behaviour before bathing them in this violent attack. May cause the opponent to flinch.
Wood Horn 10 75 100 It pierces the opponent with its horn and sucks nutrients. It will restore the HP of the attack by half of the damage dealt.
Sacred Sword 20 90 100 It slashes at the opponent with long horns. It deals damage without regard to the opponent’s stat changes.
Shell Blade 10 75 95 It slashes with a sharp shell. It may lower the opponent’s Defence.
Heat Stamp 10 -- 100 It slams into the opponent with a flaming body. The more heavy than the opponent it is, the stronger the power.
Grass Mixer 10 65 90 It surrounds the opponent with sharp leaves. It may lower the opponents Accuracy.
Hard Roller 20 65 100 It flattens the opponent by rolling its curled up body. It may cause the opponent to flinch.
Cotton Guard 10 -- -- It surrounds its body with fluffy wool to protect itself. It sharply raises its Defence.
Night Burst 10 85 95 It sends shockwaves of darkness flying. It may lower the opponents Accuracy.
Psycho Break 10 100 100 It makes its mysterious brain waves real and attacks the opponents. It deals Physical damage.
Sweep Slap 10 25 85 It strikes the opponent with its hard tail. It will strike for 2-5 turns.
Gale 10 120 70 It surrounds the opponent with a monstrous wind. It may confuse the opponent.
Afro Break 15 120 100 It charges at the opponent with a great afro’d head. It deals recoil damage.
Gear Saucer 15 50 85 It throws a steel gear at the opponent. It deals damage twice in a row.
Blaze Judgement 5 100 100 It attacks all around it with a crimson flame. It may cause a burn.
Techno Buster 5 85 100 It shoots a Photon Blaster at the opponent. The type of the move varies depending on the held Cassette.
Ancient Song 10 75 100 It makes the opponent listen to an ancient song and appeals to its heart. It may cause the opponent to sleep.
Sword Of Mystery 10 85 100 It slashes at the opponent with its long horn. The mysterious power of the horn deals physical damage.
Frozen World 10 65 95 It blows a cold chill like being frozen over the opponent. The opponents speed is lowered.
Lightning Strike 5 130 85 It covers itself in extensive amounts of electricity and charges at the opponent. It may cause paralysis.
Blue Flame 5 130 85 It surrounds the opponent in a beautiful and violent blue flame. It may cause a burn.
Fire Dance 10 80 100 It covers its wings in fire and flaps them. It raises your Special Attack.
Freeze Bolt 5 140 90 It throws a clump of ice charged with electricity at the opponent on the second turn. It may cause paralysis.
Cold Flare 5 140 90 It surrounds the opponent in a violent chill that freezes everything on the second turn. It may cause a burn.
Bark Out 15 55 95 It yells at an opponent for a long time and lowers their Special Attack.
Icicle Drop 10 85 90 It violently throws a large pillar of ice. It may cause the opponent to flinch.
V-generate 5 180 95 It creates an intensely hot flame from its forehead and tackles the opponent with all its might. Defence, Special Defence and Speed are lowered.
Cross Flame 5 100 100 It strikes with a huge flame. Its power will increase if struck by a huge thunder bolt.
Cross Thunder 5 100 100 It strikes with a huge thunder bolt. Its power will increase if struck by a huge flame.

New Abilities

Wicked Thief

US Name: To Be Confirmed
Jp. Name: Wicked Thief

Effect:
It steals the item of an opponent that touches it.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Sneasel, Seedot, Nuzleaf, Shiftry, Weavile

Encourage

US Name: To Be Confirmed
Jp. Name: Encourage

Effect:
Attacks gain power, but lose their secondary effect.

Pokémon With Ability In-Game:
Dokkora, Dotekkotsu, Roopushin, Hihidaruma, Kurimugan, Washibon, Wargle

Pokémon With Ability Via Dream World:Nidoqueen, Nidoking, Krabby, Kingler, Tauros, Totodile, Croconaw, Feraligatr, Steelix,
Makuhita, Hariyama, Mawile, Trapinch, Bagon, Cranidos, Rampardos, Randorosu

Perversity

US Name: To Be Confirmed
Jp. Name: Perversity

Effect:
It reverses changes to its stats.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Shuckle, Spinda, Tsutarja, Janobii, Jaroda

Tension

US Name: To Be Confirmed
Jp. Name: Tension

Effect:
You make the opponent tense and won’t let them eat their berry.

Pokémon With Ability In-Game:
Bachuru, Denchura

Pokémon With Ability Via Dream World:
Ekans, Arbok, Meowth, Persian, Aerodactyl, Mewtwo, Ursaring, Houndour, Houndoom, Tyranitar, Masquerain, Vespiquen,
Kibago, Onondo, Ononokusu
Competitive Spirit

US Name: To Be Confirmed
Jp. Name: Competitive Spirit

Effect:
As its stats are lowered, it’s attack increases.

Pokémon With Ability In-Game:
Komatana, Kirikizan

Pokémon With Ability Via Dream World:
Mankey, Primeape, Farfetch'd, Piplup, Prinplup, Empoleon, Purugly, Wargle, Torunerosu, Borutorosu
Faint Hearted

US Name: To Be Confirmed
Jp. Name: Faint Hearted

Effect:
If it’s HP drops below ½, Attack is decreased

Pokémon With Ability In-Game:
Aaken, Aakeosu

Pokémon With Ability Via Dream World:
None
Cursed Body

US Name: To Be Confirmed
Jp. Name: Cursed Body

Effect:
If it is attacked, it will occasionally cause the attacking move to be Disabled.

Pokémon With Ability In-Game:
Pururiru, Burunkeru

Pokémon With Ability Via Dream World:
Shuppet, Banette, Froslass
Healing Heart

US Name: To Be Confirmed
Jp. Name: Healing Heart

Effect:
It will occasionally heal its team mate’s status problems.

Pokémon With Ability In-Game:
Tabunne, Mamanbou

Pokémon With Ability Via Dream World:
Chansey, Bellossom, Blissey
Friend Card

US Name: To Be Confirmed
Jp. Name: Friend Card

Effect:
It can lower the damage to a team-mate.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Clefairy, Jigglypuff, Cleffa, Igglybuff, Happiny

Breakable Armour

US Name: To Be Confirmed
Jp. Name: Breakable Armour

Effect:
When hit with physical attacks its Attack is lowered, but its Speed is increased.

Pokémon With Ability In-Game:
Dasutodasu

Pokémon With Ability Via Dream World:
Onix, Omanyte, Omastar, Kabuto, Kabutops, Slugma, Magcargo, Skarmory, Ishizumai, Iwaparesu, Banipucchi,
Baniricchi, Baibanira, Baruchai, Barujiina
Heavy Metal

US Name: To Be Confirmed
Jp. Name: Heavy Metal

Effect:
This Pokemon’s weight is doubled.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Aron, Lairon, Aggron, Bronzor, Bronzong

Light Metal

US Name: To Be Confirmed
Jp. Name: Light Metal

Effect:
This Pokemon’s weight is halved.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Scizor, Beldum, Metang, Metagross, Registeel

Multi-Scale

US Name: To Be Confirmed
Jp. Name: Multi-Scale

Effect:
When this Pokemon is at full HP, damage is lessened.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Dragonite, Lugia

Poison Rampage

US Name: To Be Confirmed
Jp. Name: Poison Rampage

Effect:
When poisoned the power of its Physical attacks rises.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Zangoose

Heat Rampage

US Name: To Be Confirmed
Jp. Name: Heat Rampage

Effect:
When it’s burnt the power of its Special attacks rises.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Drifloon, Drifblim

Harvest

US Name: To Be Confirmed
Jp. Name: Harvest

Effect:
The same berry can be reused infinitely within one battle.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Exeggcute, Exeggutor, Tropius

Telepathy

US Name: To Be Confirmed
Jp. Name: Telepathy

Effect:
It reads the mind of its team-mates and is unaffected by their attacks.

Pokémon With Ability In-Game:
Riguree, Oobemu

Pokémon With Ability Via Dream World:
Wobbuffet, Ralts, Kirlia, Gardevoir, Meditite, Medicham, Wynaut, Dialga, Palkia, Giratina, Munna, Musharna
Inconsistent

US Name: To Be Confirmed
Jp. Name: Inconsistent

Effect:
Its stats go up and down.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Remoraid, Octillery, Smeargle, Snorunt, Glalie, Bidoof, Bibarel

Dust-proof

US Name: To Be Confirmed
Jp. Name: Dust-proof

Effect:
It will not take damage from weather effects.

Pokémon With Ability In-Game:
Yuniran, Daburan, Rankurusu, Baruchai, Barujiina

Pokémon With Ability Via Dream World:
Shellder, Cloyster, Pineco, Forretress, Shelgon, Burmy, Wormadam, Kurumiru, Kurumayu, Hahakurimo, Shubarugo,
Chobomaki
Poison Hand

US Name: To Be Confirmed
Jp. Name: Poison Hand

Effect:
The opponent can become poisoned just by touching this Pokemon.

Pokémon With Ability In-Game:
Gamageroge

Pokémon With Ability Via Dream World:
Grimer, Muk, Croagunk, Toxicroak
Regeneration

US Name: To Be Confirmed
Jp. Name: Regeneration

Effect:
HP is restored when you switch out.

Pokémon With Ability In-Game:
Tabunne, Kojofuu, Kojondo

Pokémon With Ability Via Dream World:
Slowpoke, Slowbro, Tangela, Slowking, Corsola, Ho-oh, Tangrowth, Yuniran, Daburan, Rankurusu, Tamagetake,
Morobareru, Mamanbou
Pigeon Heart

US Name: To Be Confirmed
Jp. Name: Pigeon Heart

Effect:
Its defense cannot be lowered.

Pokémon With Ability In-Game:
Mamepato, Hatoopoo, Kenhorou, Koaruhii, Swanna, Baruchai, Barujiina

Pokémon With Ability Via Dream World:
Pidgey, Pidgeotto, Pidgeot, Chatot
Sand Throw

US Name: To Be Confirmed
Jp. Name: Sand Throw

Effect:
Speed rises in a Sand Storm

Pokémon With Ability In-Game:
Haderia, Muurando, Moguryuu, Doryuuzu

Pokémon With Ability Via Dream World:
Sandshrew, Sandslash
Miracle Skin

US Name: To Be Confirmed
Jp. Name: Miracle Skin

Effect:
Your body makes it difficult to take stat-changing moves.

Pokémon With Ability In-Game:
Shinpora

Pokémon With Ability Via Dream World:
Venomoth, Skitty, Delcatty
Analyse

US Name: To Be Confirmed
Jp. Name: Analyse

Effect:
If you are last to attack, it becomes more powerful.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Magnemite, Magneton, Staryu, Starmie, Porygon, Porygon2, Magnezone, Porygon-Z, Minezumi, Miruhoggu,
Riguree, Oobemu

Illusion

US Name: To Be Confirmed
Jp. Name: Illusion

Effect:
You transform into the Pokemon behind you and then come out into the field.

Pokémon With Ability In-Game:
Zorua, Zoroark

Pokémon With Ability Via Dream World:
None
Eccentric

US Name: To Be Confirmed
Jp. Name: Eccentric

Effect:
You transform into the Pokemon in front of you - ie your opponent.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Ditto

Slip Through

US Name: To Be Confirmed
Jp. Name: Slip Through

Effect:
You slip through the opponents walls and attack.

Pokémon With Ability In-Game:
Monmon, Erufuun

Pokémon With Ability Via Dream World:
Zubat, Golbat, Crobat, Hoppip, Skiploom, Jumpluff, Ninjask, Seviper, Spiritomb
Mummy

US Name: To Be Confirmed
Jp. Name: Mummy

Effect:
If you are touched by an opponent you make their ability Mummy.

Pokémon With Ability In-Game:
Desumasu, Desukan

Pokémon With Ability Via Dream World:
None
Overconfidence

US Name: To Be Confirmed
Jp. Name: Overconfidence

Effect:
Attack rises when you faint an opponent.

Pokémon With Ability In-Game:
Meguroko, Warubiru, Warubiaru, Zuruggu, Zuruzukin

Pokémon With Ability Via Dream World:
Pinsir, Gyarados, Heracross, Mightyena, Salamence, Honchkrow
Heart of Justice

US Name: To Be Confirmed
Jp. Name: Heart of Justice

Effect:
Attack rises if you are hit with a Dark-type attack

Pokémon With Ability In-Game:
Kobaruon, Terakion, Birijion, Kerudio

Pokémon With Ability Via Dream World:
Growlithe, Arcanine, Absol, Lucario, Gallade
Self-Conscious

US Name: To Be Confirmed
Jp. Name: Self-Conscious

Effect:
There are types you are self-conscious around of and raise your speed.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Magikarp, Ledyba, Sudowoodo, Dunsparce, Snubbull, Granbull, Poochyena, Whismur, Clamperl, Bonsly,
Kumashun

Magic Mirror

US Name: To Be Confirmed
Jp. Name: Magic Mirror

Effect:
It can reflect the effect of stat-changing moves.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Natu, Xatu, Espeon

Herbivore

US Name: To Be Confirmed
Jp. Name: Herbivore

Effect:
Attack rises if hit with a Grass-type attack

Pokémon With Ability In-Game:
Shikijika, Mebukijika, Baffuron

Pokémon With Ability Via Dream World:
Marill, Azumarill, Girafarig, Stantler, Miltank, Azurill, Shimama, Zeburaika
Mischievous Heart

US Name: To Be Confirmed
Jp. Name: Mischievous Heart

Effect:
Non-attacking (stat changing?) moves have priority. *(?)*

Pokémon With Ability In-Game:
Monmon, Erufuun, Torunerosu, Borutorosu

Pokémon With Ability Via Dream World:
Murkrow, Sableye, Volbeat, Illumise, Riolu, Choroneko, Leperasudu
Sand Strength

US Name: To Be Confirmed
Jp. Name: Sand Strength

Effect:
Certain moves will increase in power during a sandstorm.

Pokémon With Ability In-Game:
Moguryuu, Doryuuzu, Randorosu

Pokémon With Ability Via Dream World:
Diglett, Dugtrio, Nosepass, Shellos, Gastrodon, Hippopotas, Hippowdon, Probopass, Dangoro, Gantoru,
Gigaiasu
Steel Thorns

US Name: To Be Confirmed
Jp. Name: Steel Thorns

Effect:
If this Pokemon is touched the opponent will receive damage.

Pokémon With Ability In-Game:
Tesshiido, Nattorei

Pokémon With Ability Via Dream World:
None
Daruma Mode

US Name: To Be Confirmed
Jp. Name: Daruma Mode

Effect:
Your form will change when in a pinch.

Pokémon With Ability In-Game:
None

Pokémon With Ability Via Dream World:
Hihidaruma

Victory Star

US Name: To Be Confirmed
Jp. Name: Victory Star

Effect:
You and your team mates receive an accuracy increase.

Pokémon With Ability In-Game:
Victini

Pokémon With Ability Via Dream World:
None
Turbo Blaze

US Name: To Be Confirmed
Jp. Name: Turbo Blaze

Effect:
It can attack the opponent regardless of their ability.

Pokémon With Ability In-Game:
Reshiram

Pokémon With Ability Via Dream World:
None
Tera Voltage

US Name: To Be Confirmed
Jp. Name: Tera Voltage

Effect:
It can attack the opponent regardless of their ability.

Pokémon With Ability In-Game:
Zekrom

Pokémon With Ability Via Dream World:
None