CGI-Quality said:
Michael-5 said:
EncodedNybble said:
Yeah terminology is all sorts of confusing.
First party intellectual property = a piece of IP that is owned by the manufacturer of the consoles. Halo, Resistance, Mario, etc.
Third part IP = piece of IP that is not owned by the manufacturer of the consoles but appear on it.
First party devs = the company is owned wholly by the console manufacturer. Naughty Dog, Rare, Sony Santa Monica, etc.
Third part devs = everyone else.
2nd party devs/2nd party IP is a made up and loose term basically meaning an IP/dev group which is wholly independent but only makes/is made for a particular console. It would be as if the Tekken series was made only for Sony products, it would be a "2nd party" IP though there is no real binding agreement, so it could become 3rd party at any point. This is why 2nd party terminology is stupid.
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Ok.
anyway, why is this relevant for mega-franchises? For PS3, Sony will have only GT5, and I blaime the fact that they relied too heavily on 3rd party exclusives (or 2nd party??). Final Fantasy, Grand Theft Auto, Resident Evil are 3 of the biggest franchises that went multi-platform, and Dragon Quest ditched Sony all together.
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For Sony, the only mega franchise they have is GT, sure, and it's all they've needed. They have plenty of in-house titles that don't sell 5 million (plus), enough 3rd party support anyway, and enough in-house devs that are highly skilled and talented folks that will continue to get the job done. End of the day, that's what true gamers care about - games, not if they sell 10 million copies, and/or become "mega franchises".
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I 100% agree, and I really have to get into Heavy Rain. lol, it's the next PS3 game on my list.