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CGI-Quality said:
Michael-5 said:
EncodedNybble said:

Yeah terminology is all sorts of confusing.

 

First party  intellectual property = a piece of IP that is owned by the manufacturer of the consoles.  Halo, Resistance, Mario, etc.

Third part IP = piece of IP that is not owned by the manufacturer of the consoles but appear on it.

First party devs = the company is owned wholly by the console manufacturer.  Naughty Dog, Rare, Sony Santa Monica, etc.

Third part devs = everyone else.

 

2nd party devs/2nd party IP is a made up and loose term basically meaning an IP/dev group which is wholly independent but only makes/is made for a particular console.  It would be as if the Tekken series was made only for Sony products, it would be a "2nd party" IP though there is no real binding agreement, so it could become 3rd party at any point.  This is why 2nd party terminology is stupid.

Ok.

anyway, why is this relevant for mega-franchises? For PS3, Sony will have only GT5, and I blaime the fact that they relied too heavily on 3rd party exclusives (or 2nd party??). Final Fantasy, Grand Theft Auto, Resident Evil are 3 of the biggest franchises that went multi-platform, and Dragon Quest ditched Sony all together.

For Sony, the only mega franchise they have is GT, sure, and it's all they've needed. They have plenty of in-house titles that don't sell 5 million (plus), enough 3rd party support anyway, and enough in-house devs that are highly skilled and talented folks that will continue to get the job done. End of the day, that's what true gamers care about - games, not if they sell 10 million copies, and/or become "mega franchises".

I 100% agree, and I really have to get into Heavy Rain. lol, it's the next PS3 game on my list.



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