I was about to say "time for a revival of 2D Zelda? ^_^" When I then got the idea to look at how Four Swords Adventure performed in Japan (a more recent 2D Zelda on the GC). Even though it was a smaller game, I was wondering if it would have performed better for being 2D, much like Mario sales have been.
But after looking at your list I see you somehow forgot to add Four Swords Adventure into the list. Did you merely forget about it, or did you purposely leave it out?
I wonder how a 2D Zelda would do. It might very well be that Japanese gamers prefer the more simplistic style of 2D which also allows for more creative interpretations of the game. Many 3D games have a way of explaining too much without leaving enough for the player to invision.
EDIT: I see you don't have Minish Cap either, which was a straight up 2D game, and I also see you explained that you only counted games that we have sales data for in both regions. I am going to assume the reason you didn't include those two games is because of a lack of sales data. It would be nice if we could get that data, but again if VGC doesn't have data, the games must not have performed all that well.








