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zgamer5 said:
Michael-5 said:
zgamer5 said:
Michael-5 said:
zgamer5 said:
jarrod said:
zgamer5 said:

kilzlone=realistic shooter

halo=arcade shooter

those are two diffrent things. also halo isnt on ps3, when killzone came out it was competiting with cod not with halo.

Eh... I don't think any console first FPS can really be considered "realistic".  If you want something more sim-y or realistic, you need a PC.  Halo, Killzone, COD, etc are all more "arcade" than not.

i was talking quality wise. you cant compare halo and killzone since killzone aims for a more realistic feeling, while halo is just plain arcady fun. the console fps which i consider realistic is killzone, because of the weight system(in real life you cant turn 360 degrees) also because if you concetrate your eyes on the screen for a while you will think that you are really in that game, that was one of the complaints my friends had with the game.

It doesn't make it a more realistic shooter, none of the plot is realistic, most of the tech isn't, and except for how your gun fires and how you walk around, it's not really a realistic game. Yes playing the game, you feel human, and it simulates how you would move well, but in Halo your a Spartan, your in a mechanically powered suit. Of course you can jump two stories, and turn 360 degrees, I mean the suit weighs over a ton, how would you be able to move that youself?

If anything, a future war is more likely to have suits like this, war would not be like it is today, so by that logic, Halo is more realistic.

:p lol



you tried, but you failed./facepalm

Killzone is not a realistic shooter. Realistic shooters don't have people flying around in jetpacks being completly exposed. You fail to prove me otherwise.

Only games comparable to Call of Duty are Medal of Honor, Battlefield, and similar games. These types of games do not involve space colonization of any sort, and do not use tech that doesn't exist.

Killzone, Resistance, Halo, Gears of War, Lost Planet, Half Life, etc. They are comparable as they are all arcade sci-fi shooters.


im not going to bother arguieng with you, you still dont get what im saying. 

Your saying that Killzone 2 simulates real world physics better then Halo, and should be compared to Call of Duty instead. I'm saying it's more then physics that define realistic. A realistic shooter should be defined by plot, not mobility and recoil. So I'm saying comparing Killzone to Halo is fine.



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